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Creating: More Magic in The Hunger Games

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Every novelist should read THE HUNGER GAMES. It's become one of the standard works of fiction that everybody knows.

When you read a great novel, you should also analyze it to see how it works. To see if you can steal any of its techniques.

Last month I began my analysis of THE HUNGER GAMES by writing a one-sentence summary of the book.

This month, I had intended to analyze the Three-Act Structure of the novel, but I'm thinking that it makes more sense to first talk about the characters.

All great fiction is built on great characters. THE HUNGER GAMES has several superb characters. What makes them work?

We'll begin with Katniss Everdeen, the lead character.

Katniss is not a completely likable character. She is sometimes self-centered and occasionally acts without thinking. Katniss has a tough outer shell and she really only loves one other person on the planet.

What makes us love Katniss? Why do we root for her?

We love Katniss because she loves her little sister Prim, one of the very few characters in the novel who is genuinely good. Katniss will do anything to make sure Prim doesn't go hungry and that she lives in some sort of safety.

Katniss hunts in the woods illegally so she can put food on the table for Prim. Katniss won't let Prim put her name in the Hunger Games lottery extra times, which would get her free food from the corrupt government.

Katniss even puts up with Prim's surly cat.

So it's a massive disaster for Katniss at the end of chapter one when Prim's name is drawn to represent District 12 in the Hunger Games.

This is a death sentence and the reader knows it. How could this happen? Lots of other kids have their name on dozens of lottery tickets. Katniss has her name on 20. Prim's name is there only once. Yet her name is drawn. It's not fair!

Anyone would be in shock if their sister's name were drawn in the lottery. Anyone would take a few seconds to freak out. But most people wouldn't do anything about it.

Katniss isn't most people. Almost instantly, she goes into action, moving to intercept Prim. Before Prim can go up on the stage, Katniss has reached her. The reader doesn't know it yet, but there's one thing Katniss can do to save Prim.

Katniss can volunteer to go in her place.

You have to love somebody a lot to do that. Katniss loves Prim more than anything. She doesn't even think about it. She just acts.

That's why we love her. That's why we'll forgive her later for her harshness and self-centered behavior.

 

Now would be a good time to talk about values. Values are important because they drive a character's actions, and therefore they drive the story.

"Values" is a word that gets used in many different ways by different people.

Let me define what I mean by "values."

Values are "core truths" for a character that take this

form: "Nothing is more important than __________."

For example, most characters in most novels would agree that, "Nothing is more important than survival."

The survival instinct runs strong. Katniss certainly agrees with this one. Yet she's just taken on her sister's death sentence. Why?

Because Katniss has another value: "Nothing is more important than protecting my sister Prim."

Two values in conflict with each other. They can't both be true. Which of them is "more true?"

If you asked Katniss at the beginning of the story, she'd probably say that they're equally true. Of course survival has the highest priority. And of course Prim has the highest priority. There's no way to know which is a stronger value for Katniss.

Until you put her back to the wall and force her to choose.

Katniss can't have both.

She chooses Prim. Prim is more important to Katniss than survival.

But Katniss has a third value that she believes in, and it's a value that's going to dictate many of her choices throughout the novel. This value is implicit.

Katniss never says it anywhere, but she does believe it:

"Nothing is more important than avoiding love, because the more people you love, the more people you have to lose, and losing them is intolerable."

Katniss once loved her father, but she lost him in the mine explosion.

She once loved her mother, but her mother went into a stuporous depression after the death of her husband and Katniss has lost the ability to love her.

The only person Katniss loves now is Prim, and the government has used that to put Katniss in the arena.

That is the hazard of love. Katniss is terrified of love.

There's another person Katniss is tempted to love in the novel -- the other tribute from District 12, Peeta Mellark.

Peeta is a decent guy. Honest, hard-working, kind.

Peeta once saved Katniss's life, years ago when she was starving to death. He got a beating for it, but he did it anyway, knowing he'd be punished.

Peeta is a wonderful guy, and he's been in love with Katniss ever since he can remember.

If Katniss were free to love him back, maybe she would.

But she's not free. Peeta is going to the Hunger Games right along with Katniss, and they can't both survive.

Whether she likes Peeta or not, Katniss doesn't dare love him, because it'll hurt too much to lose him.

 

So there we have it. Katniss has three core values. Two of those are put in conflict very early in the story, forcing Katniss to make a horrible choice.

Once the choice is made, she has to live with it.

What's going to guide her through the rest of the story?

Two things: her ambition and her goal.

It's easy to confuse these two things. By the word "ambition" I mean the abstract thing Katniss wants most. That thing is "to stay alive."

The problem is that "staying alive" can take many forms. Katniss needs a specific, concrete strategy -- a "goal."

Katniss has a simple goal: When the Games begin, she will avoid fighting. She'll run and hide while the others kill each other. If somebody finds her, she'll run if possible. She'll fight as a last resort.

This strategy might keep her alive or it might fail, but it's in line with Katniss's values and it tells her clearly how to behave. It's a good goal going into the Games.

 

If Katniss were the only character we cared about in the faceless mob, then the story would be a simple survival tale.

But Peeta makes it a lot more complicated. Peeta is a genuinely good person and we care about him because he once saved Katniss from starving.

Peeta has three values:

* Nothing is more important than survival.

* Nothing is more important than keeping Katniss alive.

* Nothing is more important than being true to who you

are.

We never get inside Peeta's head, so it's not so easy to know how he handles the conflicts between these values. Eventually, we realize that he values the survival of Katniss more than his own survival.

So Peeta's ambition is identical to Katniss's. The abstract thing he wants most is to keep her alive.

He translates this into a specific and concrete goal.

When the Games begin, he will join forces with the brutal "Career Tributes." He'll help them hunt down the weak. He'll be there when they corner Katniss. And when they swoop in for the kill, he'll take them out -- as many as he can, giving Katniss her best chance against the rest.

This is a hard choice. To execute this plan, Peeta has to violate his principles and kill the weak. He has to sacrifice himself. He has no guarantee that Katniss will survive, but it's the best he can see to do.

 

Going into the Games, Katniss and Peeta have clear goals. Things ought to go simply, but they never do in combat. The rest of the story shows us Katniss and Peeta shifting their goals a bit as things go horribly wrong.

But always, their goals are guided by their shared ambition -- keeping Katniss alive.

And always, their actions are guided by the best balance they can find between their conflicting values.

 

What makes THE HUNGER GAMES WORK? At its core, it's the tectonic conflict in values for both Katniss and Peeta.

To survive, Katniss has to pretend to be in love with Peeta. But actions have consequences, and once you've kissed a guy, you've opened the door for that deadly thing called love.

To help Katniss survive, Peeta has to sacrifice his own safety. But his self-sacrifice arouses love in her, and love will get Katniss killed if she isn't careful.

 

There's more to say about THE HUNGER GAMES, and we'll say more of it next month in this column.

 

 

This article is reprinted by permission of the author.

Award-winning novelist Randy Ingermanson, "the Snowflake Guy," publishes the free monthly Advanced Fiction Writing E-zine, with more than 31,000 readers.

If you want to learn the craft and marketing of fiction, AND make your writing more valuable to editors, AND have FUN doing it, visit

http://www.AdvancedFictionWriting.com

.

Download your free Special Report on Tiger Marketing and get a free 5-Day Course in How To Publish a Novel.

Creating: The Real Rules of Fiction Writing

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Ever wished somebody somewhere would give you a complete guide to writing a great novel? Then all you'd have to do is follow the steps and out would pop a best-seller. All you'd need to know are the rules of fiction writing.

Maybe you've bought a book or two on fiction writing that promised to do exactly that. But then, after a few chapters, you suddenly start chafing at all the rules.
Point of view. Showing, not telling. Eliminating backstory. Gack! All you want to do is to write a great story, so why should you have to follow a billion irritating rules?

I hear both sides of this, all the time. I hear from writers who want me to teach them the equivalent of paint-by-numbers. And I hear from writers who don't want to be stuck coloring between the lines.

Let's be clear on one thing. There aren't any rules of fiction writing. At least none that are universal. For every rule I've ever heard of, I can think of some writer somewhere who's violated that rule while writing a great novel.

And yet.

And yet every one of those rules can be helpful to you in writing your novel.

The key thing to get here is that all those "rules" you hear about are actually rules of thumb. They're guidelines to use in figuring out what's wrong with your story. They're NOT for telling you how to write your story in the first place.

This might be a good time to talk about the two hats you wear as a writer -- the Creator hat and the Analyzer hat.

The Creator hat is the one you wear when you're creating. Creation is the act of inventing something new. This is a chaotic process, and it doesn't sit very well with rules. Rules don't help you when you're wearing the Creator hat. They stifle you.

The Analyzer hat is the one you wear when you're analyzing. Analysis is the act of sorting through all the stuff you created, separating the good from the bad, throwing away the bad, and putting the good into some kind of order. Analysis is an orderly process.
Rules of thumb can be very helpful when you're wearing the Analyzer hat.

The brutal fact is that, unless you are some kind of Mozart-like genius, most of the stuff you create is going to be lame. Some of it will be downright awful.
And some of it will be excellent.

Let's remember what we mean by "excellent." Your goal as a novelist is to give your reader what I call a Powerful Emotional Experience. Do that and you win.
Fail to do that and you lose.

Excellent fiction gives your reader a lot of Powerful Emotional Experiences. Bad fiction gives your reader hardly any.

When you wear your Creator hat, you are creating stuff that either works or doesn't work. Either it gives a Powerful Emotional Experience or it doesn't.

When you wear your Analyzer hat, you are sifting through your novel, word by word, paragraph by paragraph, scene by scene, to decide what works and what doesn't. If it works, then you keep it. If it doesn't work, then you have to figure out why and either throw it away or make it work.

If it's really hopelessly lame, then throw it away, whether it's a word, a paragraph, or a scene. Don't waste your time trying to fix something that can't be fixed. It's dragging your story down, so slit its throat and throw it to the wolves.

Most of the time, you don't have to throw it away. All you need to do is fix it. But how?

That's where those pesky rules of thumb come in. If you know something is broken, check out some books on writing to see if any of them might bear on your problem. You'll probably find all kinds of advice, some of it contradictory.

What you're looking for is something that explains why this particular chunk of fiction isn't working. Some rule of thumb.

Once you find one, it's time to put on your Creator hat and try again. The rule of thumb will suggest a way to fix your problem. It may work, or it may not, but you won't know until you try. Do some creative work. Have fun. Don't overthink it.

After you've finished, switch hats back to the Analyzer hat and go through the whole process again. You've either fixed the problem or you haven't. If you have, then you're done. If not, then you get to try again.
And maybe again.

Let me emphasize one thing. When you're wearing your Creator hat, don't think about the "rules" (or rules of thumb or guidelines or whatever you want to call them).
Forget about them completely. Focus on creating.

Haul out the "rules" only when you need help analyzing something that isn't working. Don't expect any one "rule" to ever work all the time. None of them do.
You'll find that some of them become second nature to you and some of them just never click for you. That's fine. Different writers are different.

This shouldn't be complicated, and yet somehow it is for a lot of writers. Don't let the "rules" drag you down. Use them for analysis, not for creation.

And have fun! If fiction writing isn't fun, then something's wrong.

 

Award-winning novelist Randy Ingermanson, "the Snowflake Guy," publishes the Advanced Fiction Writing E-zine, with more than 29,000 readers, every month. If you want to learn the craft and marketing of fiction, AND make your writing more valuable to editors, AND have FUN doing it, visit http://www.AdvancedFictionWriting.com.

Download your free Special Report on Tiger Marketing and get a free 5-Day Course in How To Publish a Novel.

The Snowflake Guy

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Award-winning novelist Randy Ingermanson, "the Snowflake Guy," publishes the Advanced Fiction Writing
E-zine, with more than 28,000 readers, every month. If you want to learn the craft and marketing of fiction,
AND make your writing more valuable to editors, AND have FUN doing it, visit
http://www.AdvancedFictionWriting.com.

Download your free Special Report on Tiger Marketing and get a free 5-Day Course in How To Publish a Novel.

 

Creating: Nothing is More Important Than...


Long ago when I began learning to write, I picked up this handy definition of fiction:

Fiction is "characters in conflict."

That's a good rule of thumb, and yet it isn't the whole truth, nor is it always strictly true. Let me give you a couple of counterexamples:


Imagine a novel about two thugs, each trying to kill the other. These thugs are mindless brutes. Neither one much cares about anything. Neither one even cares whether he himself lives or dies.

Therefore, neither does the author. Therefore, neither does the reader. The entire story is nothing but pointless violence.

Are there "characters in conflict" in this story? Yes.

Is this fiction? No.

Read more: The Snowflake Guy

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